Ryder Nier Jan 27, 2012 21:20:33 GMT -5
Post by Sky on Jan 27, 2012 21:20:33 GMT -5
Character Name: Ryder Nier
Date of Birth: Acresso 5th
Race: Kalahati [Raven]
Current Residence: Capital Watch
Class: Middle class
Occupation: Private Detective and inventor
Affiliation: (optional but recommended)
PROS AND CONS
- Logical mind
- Fairly fast and strong
- Has never failed at solving a case of any kind
- fairly good at inventing new weapons
- Can be a little too logical at times
- Drinks a little too much at times (especially when trying to come to a conclusion)
- Too eager to fight
Gifted Combat Skills: Is a master nearly any weapon you can throw at him, his only weaknesses being heavier weapons such as war hammers and great swords, fast and light on his feet
Gifted Magics: Master of Illusion and Conjuration
Gifted Stealth Skills: Light steps, silent, can seem to blend into the night.
Physical Build: Slim yet powerful
Hair Color: Black
Eye Color: Silvery gray
Ryder has a simple look to him. He does seem to be younger than he actually is though, he appears to be 18 or 19 when in reality he is 25. His black hair is quite long, often forcing him to brush his bangs out of his face. His silvery gray eyes add a mysterious hint to him, making him seem even more of a mystery than he already is.
His clothing is simple and nearly black, making it easy to lose track of him in the dark, even without his illusion magic. He is usually wearing black pants, a white shirt, and a black coat.
PERSONALITY AND BELIEFS
Religious Affiliation: Neutral Good
Likes: A good case, his extreme logistical abilities, strong fighters, a good spar (often fights underground just for the hell of it), alcohol
Dislikes: Being between cases, boredom, drugs (with the exception of alcohol), easy cases
Ryder is quite literally one of the most logical and fastest working minds in the business. He can find the root of any crim and find the solution to it. His favorite part of any major case is the misadventures he often has because of them, they always add a new twist to each case and often help him come to his conclusions faster. He also doesn't mind testing his aim, nor his martial arts.
He can be somewhat hard to get along with, though if you are his friend he will be loyal to you to the end. He has never abandoned a friend, even if it means risking his own life. Rarely will you find him not doing something outrageous, usually this involves some kind of new experiment he has devised to test a new invention.
HISTORY AND BACKGROUND