Birthsigns Jul 18, 2011 19:54:06 GMT -5
Post by Roxilicious on Jul 18, 2011 19:54:06 GMT -5
There are twelve birthsigns on Amplus, each having their own special traits, elements, personalities, and powers. Your character does not have to fully follow the personality of the received birthsign. Birthsigns are not based on what month in which your character was born, either, but instead the positions of the moons Exequor and Silentis in the sky at the minute of your birth.Lygo, the shadow: Those born under the sign of Lygo tend to be very quiet. They're skilled when it comes to working at night, for their ruling element is darkness. Lygans are generally quiet, mysterious, secretly powerful, followers, and self-blaming. They can also be distrustful, sniveling, and bossy. They have the special power to make an exact clone of themselves, and they can control their clone to do whatever they wish.
Fotia, the phoenix: Fotians are born leaders. They're confident, strong, and sometimes stubborn. Their ruling element is fire. Anyone born under the sign of Fotia is usually bold, not afraid to speak his or her mind, stubborn, selfish, spirited, and funny. Fotians can also be violent, extreme, and arrogant. They have the special power to create a legendary fire to burn anything at all to ashes.
Thalass, the serpent: Thalassians are attention-seekers, despite their ruling element is water. They're immensely proud and don't care what others think of them. Generally, they're uneasily led, eager, curious, brave, and athletic, especially with swimming. On the dark side, they can be oblivious to others' feelings before they speak. They have the special power to command immense bodies of water to their desire.
Phosphor, the morning star: Anyone born under the sign of Phosphor are very happy. Their ruling element is light, and they're very optimistic. Phosphoreans are commonly impossible to bring down, energetic, full of life, and make friends easily. Sometimes they're too happy, and can be joyful during the wrong times. They have the special power to temporarily blind an opponent for an hour.
Zephyr, the north wind: Zephyreans are independent. Under the ruling element of air, they're restless, creative, inquisitive, idealistic, and unique. They're always enthusiastic to solve problems and enjoy inventing new things, but can be a know-it-all and lazy. Zephyreans have the special power to control airflow and create raging tornadoes and windstorms.
Pelo, the gargoyle: Peloeans are very loyal. Their ruling element is earth, and many are resourceful, patient, responsible, efficient, realistic, and traditional. They can be suspicious, nervous, and over-critical, however, but are very productive and stay true to their word. Peloeans have the special power to cause an intense earthquake powerful enough to shake trees to their roots.
Nycti, the evening star: Those born under the sign of Nycti are very elusive. Nyctans are crafty, silent, independent, detail-oriented, and determined. Their ruling element is darkness, and they can be cunning, compulsive, sharp, and rude. Nyctans have the special power to enter and exit one Plane of the Santach once a day.
Typhus, the salamander: Typheans are fun-loving, and ruled by fire. They're often noble, natural leaders, promising, proud, and generous. If you're born under the sign of Typhus, you can also be self-centered, careless, and disorganized. Typheans have the special power to enter and exit Meprise once a day.
Bentho, the nereid: Those born under the sign of Bentho are ruled by water. They're deep, passionate, sensitive, shy, selfless, dreamy, and empathetic. However, Bentheans can also be gullible, escapist, detached, illusory, and too loving of the dream world than reality. Bentheans have the special power to breathe underwater and control the tides.
Aither, the light ray: Aitherians are ruled by light. They're spiritual, believing, guiding, generous, loving, and bright. They love to make people feel better, but they can also be sarcastic, easily-led, weak-willed, and indecisive. Aitherians have the special power to enter and exit Zerua once a day.
Pteron, the griffin: Pterons are lively signs ruled by air. They're cooperative, balanced, equal, individualistic, active, and optimistic. Despite their liveliness, they can also be snobby, vengeful, gossipy, superficial, and egotistic. Pterons have the special power to control someone's oxygen levels, potentially suffocating them if desired.
Dendrite, the nymph: Anyone born under the sign of Dendrite is extremely intellectual. They're very wise, methodical, disciplined, cautious, and fatherly. Being ruled by earth, Dendrites can also be demanding, power-abusive, pedantic, and shallow. Dendrites have the special power to bring something or someone back to life.
You are given your birthsign by the admin or a global moderator when your character has been accepted.